• Miguel G. Lourenço

FALLOUT: Cascadia


Fallout: Cascadia - One Year On The Road

I joined the Writing Team of Fallout: Cascadia early 2018. I was blown away by the size and ambition of the project and applied shortly, and ultimately edited the work of the Junior Writers, offering detailed feedback on their creations. I wrote dialogue for some of the main and supporting characters of factions, including the Red Leafs and the Republic of Cascadia, as well as environmental notes, and made use of the level designer's latest contributions with lore and feedback. I worked with the team for about 6 months before focusing on my University studies and eventually leaving my position.

Below is a teaser released during the time I worked with the team.


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