• Miguel G. Lourenço

FASHION EMPIRE: Writing for an established IP


After stepping down from the Lead Writer position of Fallout: Miami, I was hired as a Writer for Frenzoo's successful game, Fashion Empire. I'm working closely with Katherine Wheeler, the lead narrative designer on the game. From reading the established lore and navigating colossal spreadsheets, I'm writing several quests on a weekly basis for a live game, with my authored content being published with every update.

It's been an amazing experience, and as a remote freelance position goes, I've been extremely lucky in the whole process as some industry horror stories often go! Katherine is super helpful and knowledgeable and my understanding of G Suite has only increased since joining the Frenzoo team.

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